A parent can stay out of sight of the Kinect controller (to avoid confusing it), and use their voice to help a young player pick the option they want. Disneyland Adventures lets you control nearly all these choices by just saying them out loud. The hardest part of many Kinect games is picking the level/song/character you want with a precise hand gesture. Perhaps best of all in terms of accessibility are the voice-controlled menus. He could join his sister, 8, or brother, 7, and hurtle around the London landscape, collecting coins and hidden Mickey tokens as he went. The youngest, 4, found the park navigation a bit too complicated (and hit and miss in terms of the controller seeing his gestures) but the story games themselves had no problems. My kids could jump on and play this with very little help or instruction. Once you make it to Never Never Land, you are tasked with defeating Captain Hook with a playful sword-fight and fireworks battle. To fly, you just put your hands out like wings, lean to swoop and flap to gain height. The Peter Pan levels, for instance, drop you into his story and teach you to fly around the city rooftops before heading off to Never Never Land. The mission elements form a series of chaptered stories, each with a particular play style and Disney theme.
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